My objective is to use my skills, talents and experiences in a position where I contribute, collaborate and expand my knowledge in creating visual products. Please consider me a visual interpreter.
July 2008 to current
Game Artist, 2D, 3D, concept
Garage Games Software
Supervisor: Alex Swanson, Joe Maruschak, Lance Bass - Eugene, Oregon
July 1007 to July 2008
Game Artist, 2D, 3D, Art Director, concept
Buzz Monkey Software
Supervisor: Barry Drew - Eugene, Oregon
September 2006 to July 2007
Game Artist, 2D, 3D
Secret Level/SEGA
Supervisor: Matt Butler, Dave Dawson, Chris Bretz- San Francisco, California
February 2004 to September 2006
Game Artist, 2D, 3D, concepts
Back Bone Entertainment
Supervisor: Terri Selting, Kevin James, Mike Mika - Emeryville, California
Aug. - Sept. 2005
Game Artist, 2D
PipeWorks
Supervisor: Jarrett Jester - Eugene, Oregon
Sept. 2003 to Jan. 2004
Digital Paint, Concept Art for virtual world creators
There, Inc.
Supervisor: Don Carson - Menlo Park, California
April 2003 to August 2003
R & D, Product Designer for gift makers
Authentic Models
Supervisor: Boyd Piebenga - Eugene, OR
January 2003 to April 2003
Graphics Illustrator
PhotoTidings
Supervisor: Rogene Manus - Eugene, OR
August 2001 to September 2002
Game Artist, 2D & Concept
Sucker Punch Productions
Supervisor: Karin Yamagiwa - Bellevue, WA
December 1996
Senior Game Artist
Dynamix of Havas Int.
Supervisor: Damon Mitchell - Eugene, OR
June 1984 to 1996
Book Illustrator
Fairchild Books & Visuals
Supervisor: Editor Varies - N.Y., N. Y.
March 1995 to Sept. 1995
Illustrator-Animator
Media Workshop Inc.
Supervisor: Rick Richard - Portland, OR
Jan. 1991 to July 1994
Show Designer
Walt Disney Imagineering
Manager: Kathy Kirk - Glendale, CA